devise::syn

Enum Fields

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pub enum Fields {
    Named(FieldsNamed),
    Unnamed(FieldsUnnamed),
    Unit,
}
Expand description

Data stored within an enum variant or struct.

§Syntax tree enum

This type is a syntax tree enum.

Variants§

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Named(FieldsNamed)

Named fields of a struct or struct variant such as Point { x: f64, y: f64 }.

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Unnamed(FieldsUnnamed)

Unnamed fields of a tuple struct or tuple variant such as Some(T).

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Unit

Unit struct or unit variant such as None.

Implementations§

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impl Fields

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pub fn iter(&self) -> Iter<'_, Field>

Get an iterator over the borrowed Field items in this object. This iterator can be used to iterate over a named or unnamed struct or variant’s fields uniformly.

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pub fn iter_mut(&mut self) -> IterMut<'_, Field>

Get an iterator over the mutably borrowed Field items in this object. This iterator can be used to iterate over a named or unnamed struct or variant’s fields uniformly.

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pub fn len(&self) -> usize

Returns the number of fields.

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pub fn is_empty(&self) -> bool

Returns true if there are zero fields.

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pub fn members(&self) -> Members<'_>

Get an iterator over the fields of a struct or variant as Members. This iterator can be used to iterate over a named or unnamed struct or variant’s fields uniformly.

§Example

The following is a simplistic Clone derive for structs. (A more complete implementation would additionally want to infer trait bounds on the generic type parameters.)

fn derive_clone(input: &syn::ItemStruct) -> proc_macro2::TokenStream {
    let ident = &input.ident;
    let members = input.fields.members();
    let (impl_generics, ty_generics, where_clause) = input.generics.split_for_impl();
    quote! {
        impl #impl_generics Clone for #ident #ty_generics #where_clause {
            fn clone(&self) -> Self {
                Self {
                    #(#members: self.#members.clone()),*
                }
            }
        }
    }
}

For structs with named fields, it produces an expression like Self { a: self.a.clone() }. For structs with unnamed fields, Self { 0: self.0.clone() }. And for unit structs, Self {}.

Trait Implementations§

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impl Clone for Fields

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fn clone(&self) -> Fields

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Fields

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fn fmt(&self, formatter: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<FieldsNamed> for Fields

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fn from(e: FieldsNamed) -> Fields

Converts to this type from the input type.
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impl From<FieldsUnnamed> for Fields

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fn from(e: FieldsUnnamed) -> Fields

Converts to this type from the input type.
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impl Hash for Fields

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<'a> IntoIterator for &'a Fields

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type Item = &'a Field

The type of the elements being iterated over.
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type IntoIter = Iter<'a, Field>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <&'a Fields as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl<'a> IntoIterator for &'a mut Fields

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type Item = &'a mut Field

The type of the elements being iterated over.
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type IntoIter = IterMut<'a, Field>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <&'a mut Fields as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl IntoIterator for Fields

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type Item = Field

The type of the elements being iterated over.
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type IntoIter = IntoIter<Field>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <Fields as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl PartialEq for Fields

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fn eq(&self, other: &Fields) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToTokens for Fields

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fn to_tokens(&self, tokens: &mut TokenStream)

Write self to the given TokenStream. Read more
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fn to_token_stream(&self) -> TokenStream

Convert self directly into a TokenStream object. Read more
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fn into_token_stream(self) -> TokenStream
where Self: Sized,

Convert self directly into a TokenStream object. Read more
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impl Eq for Fields

Auto Trait Implementations§

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impl Freeze for Fields

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impl RefUnwindSafe for Fields

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impl !Send for Fields

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impl !Sync for Fields

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impl Unpin for Fields

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impl UnwindSafe for Fields

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AstItemExt for T
where T: ToTokens,

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fn respanned(&self, span: Span) -> T
where T: Parse,

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fn respanned_tokens(&self, span: Span) -> TokenStream

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using fg():

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

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Returns self with the fg() set to Color::Fixed.

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Returns self with the fg() set to Color::Rgb.

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Returns self with the fg() set to Color::Black.

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Returns self with the fg() set to Color::Red.

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Returns self with the fg() set to Color::Green.

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Returns self with the fg() set to Color::Yellow.

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Returns self with the fg() set to Color::Blue.

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

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Returns self with the fg() set to Color::Cyan.

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Returns self with the fg() set to Color::White.

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Returns self with the fg() set to Color::BrightBlack.

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Returns self with the fg() set to Color::BrightRed.

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println!("{}", value.bright_red());
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Returns self with the fg() set to Color::BrightGreen.

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println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

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println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

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println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

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println!("{}", value.bright_cyan());
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Returns self with the fg() set to Color::BrightWhite.

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println!("{}", value.bright_white());
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Returns a styled value derived from self with the background set to value.

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use yansi::Paint;

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Returns self with the bg() set to Color::Primary.

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Returns self with the bg() set to Color::Fixed.

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Returns self with the bg() set to Color::Rgb.

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Returns self with the bg() set to Color::Black.

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Returns self with the bg() set to Color::Red.

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

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Returns self with the bg() set to Color::Blue.

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

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Returns self with the bg() set to Color::White.

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

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Returns self with the bg() set to Color::BrightYellow.

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Returns self with the bg() set to Color::BrightBlue.

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Returns self with the bg() set to Color::BrightMagenta.

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Returns self with the bg() set to Color::BrightCyan.

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Returns self with the bg() set to Color::BrightWhite.

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Returns self with the attr() set to Attribute::Dim.

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Returns self with the attr() set to Attribute::Italic.

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Returns self with the attr() set to Attribute::Underline.

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Apply a style wholesale to self. Any previous style is replaced. Read more
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fn span(&self) -> Span

Returns a Span covering the complete contents of this syntax tree node, or Span::call_site() if this node is empty.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.